acceleration

Android Bounces Back From U.S. Market Share Declines

Source: https://intelligence.businessinsider.com/welcome

Android gained in the U.S. market in March after three months of consecutive declines, increasing its market share slightly to 52%, according to comScore.

That’s still down nearly 2 percentage points from Android’s market share peak in November and is only up 1 percentage point from a year ago.

Rival Apple continues to pick up market share on the back of a strong iPhone 5 release. At the end of March, Apple accounted for 39% of U.S. smartphone users, up from 31% a year ago.

comScore measures market share by installed base, not shipments. It looks at U.S. smartphone subscribers over the age of 13.

Given the healthy growth of the overall smartphone market, however, Android still has 17 million more net users in the U.S. than a year ago. Apple picked up 21 million net users in the same period.

Microsoft‘s Windows Phone 8 operating system has yet to gain traction. Its market share fell slightly to 3% last month, which means it actually shed 200,000 net users in March.

Since its introduction in late October, Windows Phone has only added 400,000 net American users. Nokia is expected to release the Lumia 928 this week in the U.S. market! , which may help Windows Phone a bit, but we don’t see evidence of a turnaround yet.

Meanwhile, the overall U.S. market continues to see robust penetration growth. Smartphone penetration is now 58 percent, a 13 percentage point increase over a year prior, and an acceleration of growth. However, we don’t believe the acceleration is sustainable. Eventually, penetration growth will slow.

It is important to remember that with the rapid emergence of China, the U.S. is no longer as central to the global smartphone market as it previously was.

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bii u.s. smartphone market share by platform

Here’s a look at U.S. smartphone penetration growth:

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U.S. smartphone penetration

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Tuesday, May 21st, 2013 news No Comments

Facebook’s Mobile User Growth Continues, But There’s No Acceleration

Source: https://intelligence.businessinsider.com/welcome

Facebook now has 189 million mobile-only monthly active users, a 20% increase from the previous quarter, according to the company’s first quarter results announced May 1.

Mobile-only Facebook users access the site exclusively on tablets and smartphones and never see the desktop version of the social network.

For comparison, Facebook’s mobile-only monthly active users increased by 25% between the third and fourth quarters of 2012, and 24% between the second and third quarters of last year.

The site’s total mobile monthly active users or MAUs — the people who access the social network on a mobile device but may also log in via the desktop— reached 751 million in March, an increase of 10% over the previous quarter’s final MAU number. This sequential quarterly growth is roughly in line with past patterns throughout 2012, when MAU growth ranged between 11 and 13% between quarters.

In other words, Facebook’s mobile user base continues to grow impressively, but that growth is not accelerating.

Mobile advertising revenue — drawn from news feed ads, including beefed-up app install ads — now represents 30% or $375 million of Facebook’s total quarterly ad revenues, which is impressive given that mobile ad dollars were literally nonexistent only a year ago.

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bii 1Q2013 mobile users

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Thursday, May 2nd, 2013 news No Comments

Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters

Source: http://www.engadget.com/2011/10/03/flash-11-and-air-3-landing-tonight-and-delivering-7-1-surround-s/

Adobe Flash Platform

Later tonight Adobe Flash 11 and AIR 3 will hit the tubes delivering with it a host of new features, including hardware acceleration for 2D and 3D graphics — at least for desktops. Stage 3D support will be added to the mobile variants for Android, iOS and BlackBerry at a later date. AIR 3 will also be sprucing up connected entertainment devices, like Samsung SmartTVs, with the ability to deliver Flash-based games and content to your home theater system. What’s more, Adobe has baked in support for both Dolby Digital and DTS surround sound. That means both 5.1 and 7.1 sound can be built into an AIR app, whether it be a game or streaming video, and pumped out at up to 512Kbps though your Blu-ray player or other connected theater component. For more, including a demo of a Flash app on a phone and a TV communicating, check out the trio of press releases and video after the break.

Continue reading Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters

Flash 11 and AIR 3 landing tonight and delivering 7.1 surround sound to connected home theaters originally appeared on Engadget on Mon, 03 Oct 2011 20:31:00 EDT. Please see our terms for use of feeds.

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Tuesday, October 4th, 2011 news No Comments

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