consideration
Source: http://gizmodo.com/5513936/att-plays-around-with-logo-design-instead-of-improving-network
Don’t misunderstand, I don’t think there’s anything wrong with AT&T’s desire to experiment with its logo design, but can we please focus funds on doing something about dropped calls first?
Despite the horrid scribbles and splashes of color we see at the end of the clip, AT&T’s not actually dramatically changing its logo. What it is doing is removing the little “at&t” caption which normally sits under the ball o’ blue. That logo modification and the clip above are apparently a part of the company’s latest ad campaign theme which is dubbed “Rethink Possible.”
Rethink Possible. Somehow that reminds me of Sony’s make.believe—I didn’t understand that campaign either. [Under Consideration]
Tags: ad campaign, amp, anything, ball, Blue, Campaign, campaign theme, caption, Clip, color, company, consideration, design, desire, Don, end, experiment, horrid, improving network, logo, logo design, make, mdash, misunderstand, modification, part, Rethink, something, sony, Source, splashes of color, theme, tmpPost
Source: http://gizmodo.com/5499467/apple-invades-the-game-market
One year and—barely—nine months. That’s what it has taken Apple to invade 19 percent of the total US portable game market, while the PSP sunk from 20% to 11%, and the Nintendo dropped 5%. And that’s only revenue.
Taking into consideration that games in the App Store are cheaper than in the PSP and Nintendo, and that 30,000 titles have been released since its July 2008 launch, I wonder if the actual unit sales figures are quite larger.
In the general gaming category, Apple has taken over 5% of the market, while the rest of the portables have increased to 24% from 20% and the home console market has dropped to 71% from 79%. Knowing about these sharp increases—and knowing that iPhone games are still in their infancy—it’s not surprise that game developer are choosing the iPhone en masse.
Another reason for Sony, Nintendo, and Microsoft to worry about the iPad. [Flurry]
Tags: app, apple, category, consideration, Developer, flurry, game, game developer, game market, games, gaming, general gaming, home, infancy, iPad, iPhone, July, launch, market, mdash, microsoft, nine months, Nintendo, percent, portables, PSP, reason, rest, revenue, sony, store, taking into consideration, unit, US, year
Source: http://gizmodo.com/5495353/this-is-what-your-wikipedia-edits-look-like
Normally I’d file this image under our “what is this” image cache, but as you’ve already clocked, it’s somehow related to our Memory [Forever] theme. Those pretty colors are a visualization of the thousands of Wikipedia edits made by a bot.
It’s not just a one-off visualization for adding to our Tumblrs either. It’s the work of Many Eyes, a website set up by a pair of computer scientists at IBM, to catalog visual representations of data. Looking at the site now, two years after Wired brought it to light and interviewed founder Martin Wattenberg, recent artworks tackle the issue of migration in the US, and cremations.
When asked by Wired back then why he’s so keen to visualize data, Watterberg responded that:
“Language is one of the best data-compression mechanisms we have. The information contained in literature, or even email, encodes our identity as human beings. The entire literary canon may be smaller than what comes out of particle accelerators or models of the human brain, but the meaning coded into words can’t be measured in bytes. It’s deeply compressed. Twelve words from Voltaire can hold a lifetime of experience.”
Wikipedia data remains a favorite for them though, thanks to the “idea of completeness” Watterberg talks about, that even though all the data on Wikipedia equals a terabyte or so, “it’s huge in terms of encompassing human knowledge.” [Many Eyes via Wired]
Memory [Forever] is our week-long consideration of what it really means when our memories, encoded in bits, flow in a million directions, and might truly live forever.
Tags: artworks, bot, brain, cache, canon, catalog, completeness, computer, computer scientists, consideration, data, data compression, email, experience, favorite, flow, Forever, founder, human beings, human brain, human knowledge, IBM, idea, identity, Image, image cache, information, issue, knowledge, language, lifetime, literary canon, literature, live forever, Martin Wattenberg, memory, migration, pair, particle, particle accelerators, pretty colors, site, terabyte, theme, Tumblrs, twelve words, US, visual representations, visualization, Voltaire, Watterberg, website, wikipedia, Wired, Work
1. select a product that is a low consideration product (e.g. a song) whose primary missing link is awareness
2. create a funny and entertaining video that features that product or a key attribute of the product
3. [ contact us for the "secret sauce" of step 3 ]
4. continue to build the momentum and build further social amplification by real people (won’t happen if the content is not funny, entertaining, useful, or unexpected)
5. use analytics to determine how to further optimize the content itself to match what characteristics actually went viral (based on how people talked about it when they passed it along)
Examples of videos whose viral effects were successfully manufactured over time. Obama Girl; Lonelygirl15 Brea Olson; Notice the shape of the stats curve of the more recent lonelygirl15 video from 2008. It is much flatter, which is a characteristic of non-viral videos. This is after they revealed that the original lonelygirl15 was a fake; now they have to support the view count through traditional paid media and continuous PR to accumulate the views.



Tags: amplification, attribute, awareness, Brea, characteristic, consideration, contact, content, count, curve, flatter, girl, link, Lonelygirl, lonelygirl15, missing link, momentum, notice, Obama, obama girl, Olson, optimize, Product, real people, sauce, secret sauce, shape, shape of the stats curve, Song, step, time, use, video, view, viral videos
In the following study published by Harris Interactive and Adweek Media, they show a chart which seemingly shows that TV ads are “most helpful” in making a purchase decision. If you were give the following list of choices — TV ads, newspaper ads, search engine ads, radio ads, banner ads, and none — and asked to select which was most helpful to your purchase decision; which would you choose? And would you choose that because it was more familiar to you (e.g. TV), seen more frequently, etc. Or is it that banner ads are generally known to be ignored (eye tracking studies show that most users know not to look at the top and right sides of a web page, knowing that banner ads typcially go there).
for new products
where the missing link is simply awareness
TV is very effective
in driving an initial burst of sales
starting pt is zero sales
so if you make people aware
some will buy
11:04 PM in the case of new products
online ads are not great
but you have to break online ads into 2 types
banner ads (push) versus search ads (pull)
search ads are not useful here
because it is a new product and people
wont know to search for it
11:05 PM banner ads may work
because they are for awareness
and they are displayed on pages where people are looking at content
but compared to TV advertising
people have accepted ads as part of the “price” of TV
on the contrary
people have always expected itnernet content to be free
and they have devloped habits to
11:06 PM avoid lokoing at top of page and right side
so banner ads are pretty damn bad at
generating awareness
because people simply dont look
so of the 3
tv ads, banner ads and search ads
tv ads are better in the case of new products where the missing link is awareness
11:07 PM when you get to more established products
the balance changes
the missing link is not awareness
the missing links are further down the funnel
e.g. consideration
modern consumers need more info
they dont just trust an advertiser
and TV ads give them too little info to be useful
11:08 PM banner ads are still ignored just as much as before
but search ads become more important
by looking at what people are searching for
yu know what part of the purch funnel they are at
and what missing link they are trying to solve
so in summary
11:09 PM making the generalization that TV ads are more effective than internet ads is simply false and irresponsible; we must take into account dozens more parameters that impact purchase
decisions
Source: http://www.marketingcharts.com/television/tv-ads-most-helpful-web-banners-most-ignored-9645/

More than one-third of Americans (37%) say that TV ads are most helpful to them in making a purchase decision, while nearly half say they ignore internet banner ads, according to (pdf) a poll from AdWeekMedia and Harris Interactive.
In terms of the helpfulness of ads in other media, newspapers rank second behind TV, with 17% reporting that newspaper ads are most helpful, while 14% say the same about internet search-engine ads:

At the other end of the spectrum, Radio ads (3%) and internet banner ads (1%) are not considered helpful by many people. The poll found also that more than one fourth (28%) of Americans say that none of these types of advertisements are helpful to them in the purchase-decision-making process.
Not surprisingly, the types of ads Americans find helpful vary by age and, slightly, by region:
- 50% of people ages 18-34 find TV ads most helpful.
- 31% of those ages 55+ say newspaper ads are most helpful.
- 40% of Southerners find TV ads most helpful, while only one-third (33%) of Midwesterners feel the same.
Banner Ads Most Ignored
Almost half of Americans (46%) say they ignore internet banner ads, according to the study. Much further down the list of ignored items are internet search engine ads (17% of people ignore), television ads (13%), radio ads (9%), and newspaper ads (6%):

One in ten Americans (9%) say they do not ignore any of these types of ads.
Age and regional differences:
- 50% of those ages 35-44 and 51% of Midwesterners say they ignore Internet banner ads compared with 43% of 18-34 year olds as well as Easterners and Southerners.
- 20% of Americans 18-34 years old (20%) say they ignore Internet search engine ads while 20% of those ages 55+ ignore TV ads.
Harris Interactive suggestes that these findings are important because, despite online video and the ability to use a DVR to shift live programming, TV ads remain most helpful to consumers. Conversely, while an internet strategy is essential for a comprehensive ad campaign, banner ads are only considered helpful by a few and are ignored the most, the polling fiirm said.
About the survey: The AdweekMedia/The Harris Poll was conducted online in the US from June 4-8, 2009 among 2,521 adults (ages 18+). Figures for age, sex, race/ethnicity, education, region and household income were weighted where necessary to bring them into line with their actual proportions in the population. Propensity score weighting was also used to adjust for respondents’ propensity to be online.
Tags: advertiser, advertising, Adweek, AdWeekMedia, age, awareness, balance, banner, banner ads, burst, case, chart, choices, consideration, consumers, content, decision, dont, engine, eye, eye tracking, funnel, generalization, generating, half, Harris, harris interactive, info, Interactive, Internet, itnernet, link, list, look, Media, Midwesterners, missing link, missing links, newspaper, none, one-third, online, page, part, poll, price, Product, purch, purchase, purchase decision, radio, radio ads, region, search, search ads, search engine, side, Study, summary, top, trust, tv ads, tv advertising, US, Web, web page, wont
reducing the number of clicks between the inspiration and the action (purchase) usually helps reduce the precipitous drop off of people not completing the desired end-action. in-banner commerce means you can sell the item right in the banner. The user may already be registered with Amazon.com and have their card on file. This can be 1-click purchase in the banner itself — to take advantage of impulse purchases. This works especially well for low cost and low consideration products.
Tags: action, advantage, Amazon, banner, card, click, com, commerce, consideration, cost, drop, file, impulse, impulse purchases, in-banner commerce, inspiration, item, number, precipitous drop, purchase, right, user