games

Following An Uproar Over Privacy, Microsoft Now Says The Next Xbox’s Kinect Motion Sensor Won’t Need To Be On For The Console To Work (MSFT)

Source: http://www.businessinsider.com/xbox-one-works-with-kinect-unplugged-2013-8

xbox one

Microsoft’s new video game console, the Xbox One, will not require users to keep the Kinect sensor plugged in for the system to work.

The news comes out of a Q&A session with the Xbox One’s chief product officer Marc Whitten on video game news site IGN. Whitten said:

…like online, the console will still function if Kinect isn’t plugged in, although you won’t be able to use any feature or experience that explicitly uses the sensor.

When Microsoft first announced the Xbox One in May, it said the Kinect, which includes cameras and microphones that are always on and listening for commands, needed to be plugged in and switched on in order for the console to work. However, users would still have the option to disable the Kinect in the console’s settings menu.

But Microsoft still said the Kinect sensor had to be plugged in for the console to work, even if it was disabled, fueling concerns that the device could be used to spy into people’s living rooms. It now appears Microsoft has changed its mind and will allow you to use the Xbox One if the Kinect is unplugged from the console.

This isn’t the first 180 Microsoft has made since announcing the Xbox One. Originally, Microsoft said the console required an Internet connection to work in order to check whether or not users were playing pirated games. Microsoft also said it would allow game publishers to essentially “lock” a purchased game to one Xbox, making it difficult to trade in or buy used games. After a huge user backlash, Microsoft reversed both policies.

 

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Monday, August 12th, 2013 news No Comments

It’s Scary How Much You Give Up When You Sign A ‘User Agreement’

Source: http://www.businessinsider.com/privacy-lost-accepting-user-agreements-2013-7

iTunes user agreement

We deal with user agreements all the time. Whether it’s updating iTunes or downloading a new piece of software onto your laptop, companies give a long piece of legal gibberish that might be glanced at for a second or two before clicking “Accept.”

But what do those pages of legal jargon actually say?

Are you giving away any real rights when you accept the terms and conditions given to you when you use services like Google and Facebook?

That’s the focus of this year’s award-winning documentary, “Terms and Conditions May Apply.”

The movie takes an in-depth look at what information companies and governments are able to gather about users thanks to these agreements.

Most people don’t read the many user agreements they accept all the time. There’s just not enough time.

That’s why nearly 7,500 gamers didn’t notice that they sold their soul when they bought games online from UK video gamer retailer GameStation.

On a more serious note, let’s look at Google’s privacy policies (which you agree to just by using the site)

 

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Friday, October 28th, 2011 news No Comments

Adobe and Greystripe partner for ads that convert Flash to HTML5

Source: http://www.engadget.com/2010/06/08/adobe-and-greystripe-partner-for-ads-that-convert-flash-to-html5/

When you complain about Apple’s products lacking Flash support, we figure you’re talking about games and video, but web developers have to make a living too, right? That’s why Greystripe and Adobe are working together to bring ads to iDevices all around, with an intriguing technology that might one day enable the real reasons we want Flash as well. Like the Smokescreen demo we saw last week, Greystripe can reportedly transcode the banned content to HTML5 on the fly, and it’s apparently impressive enough that Adobe’s signed on to create an interactive, crossplatform ad solution (also on Android and Java devices) priced and market specifically to rival Apple’s own. With Apple’s distinguished record as keeper of the walled garden, we’ll see how well that goes, but we’re definitely interested in other possibilities for the company’s code. Full press release after the break.

Continue reading Adobe and Greystripe partner for ads that convert Flash to HTML5

Adobe and Greystripe partner for ads that convert Flash to HTML5 originally appeared on Engadget on T ue, 08 Jun 2010 01:24:00 EDT. Please see our terms for use of feeds.

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Tuesday, June 8th, 2010 news No Comments

Proof That Apple Is Invading the Game Market

Source: http://gizmodo.com/5499467/apple-invades-the-game-market

Apple Invades the Game MarketOne year and—barely—nine months. That’s what it has taken Apple to invade 19 percent of the total US portable game market, while the PSP sunk from 20% to 11%, and the Nintendo dropped 5%. And that’s only revenue.

Taking into consideration that games in the App Store are cheaper than in the PSP and Nintendo, and that 30,000 titles have been released since its July 2008 launch, I wonder if the actual unit sales figures are quite larger.

Apple Invades the Game MarketIn the general gaming category, Apple has taken over 5% of the market, while the rest of the portables have increased to 24% from 20% and the home console market has dropped to 71% from 79%. Knowing about these sharp increases—and knowing that iPhone games are still in their infancy—it’s not surprise that game developer are choosing the iPhone en masse.

Another reason for Sony, Nintendo, and Microsoft to worry about the iPad. [Flurry]

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Monday, March 22nd, 2010 news No Comments

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