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Why Facebook Defriended HTML5 — For Now (FB)

Source: http://www.businessinsider.com/bii-report-why-facebook-defriended-html5-for-now-2012-9

diMany think HTML5, a new technology that allows developers to build rich web-based apps that run on any device via a standard web browser, will save the mobile web.

However, in August, Facebook sent shock waves through the HTML5 world when it released the latest update of its iOS app. In this update, Facebook abandoned its HTML5-heavy app for one built from scratch with Apple’s iOS SDK.

In a new report from BI Intelligence, we explain why Facebook decided to abandon HTML5 for the time being, analyze the state of HTML5 and native apps, and detail why it may take even longer for HTML5 to win out than previously thought. 

Access The Full Report By Signing Up For A Free Trial Today >>

Here’s a brief overview of why Facebook defriended HTML5:

In full, BI Intelligence’s reports on HTML5 analyze:

To access BI Intelligence’s full reports on HTML5, sign up for a free trial subscription here.

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Friday, September 28th, 2012 news No Comments

Microsoft releases SmartGlass SDK to developers

Source: http://www.engadget.com/2012/06/21/microsoft-releases-smartglass-sdk-to-developers/

Microsoft releases SmartGlass SDK to developers

Pumped to use Microsoft’s upcoming Surface and Windows Phone 8 devices to help you bolster your gamerscore? Sit tight — SmartGlass development starts now. Microsoft is now making the Xbox SmartGlass Software Development Kit available to partners with agreements to develop content for the Xbox 360. Approved developers can download the SDK from the Microsoft Game Developer Network, replete with a SmartGlass JavaScript library, the Xbox SmartGlass Studio and a sample application. Redmond hopes the SDK will give developers a head start on building applications for the technology before it launches later this year. Of course, if you can’t wait to see what developers are cooking up, you can always just check out our hands-on again.

Microsoft releases SmartGlass SDK to developers originally appeared on Engadget on Thu, 21 Jun 2012 19:17:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceMicrosoft Game Developer Network  | Email this | Comments

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Friday, June 22nd, 2012 news No Comments

Social Gaming Network OpenFeint Coming to Android

Source: http://gizmodo.com/5581997/social-gaming-network-openfeint-coming-to-android

Social Gaming Network OpenFeint Coming to AndroidGood news for Android users who are miserable due to the limited game selection on their devices: Social gaming network OpenFeint is coming to Android and it’ll hopefully encourage development of more games for the mobile operating system.

OpenFeint To Bring World’s Largest Mobile Gaming Developer Community To Google’s Android Platform

Mobile Social Games Network’s Expansion to Android will Accompany Titles from Glu Mobile, Digital Chocolate, And Hudson Entertainment.

Burlingame, CA – July 8, 2010 – OpenFeint, the leading mobile social gaming ecosystem for iOS devices, today announced that its 9,200 member game developer community with thousands of published games will soon have a complete solution to thrive in the Android apps economy. Launching later this summer, the company’s complete solution will include its de facto standard SDK, a game discovery store and mobile payment options. It will also include high quality content from leading publishers Astraware, Digital Chocolate, Glu Mobile, Hudson Soft and independent studios like Distinct Dev (Moron Test), ustwo (Dot Dot Dot), Pik Pok (Flick Kick Football) and RocketCat Games (Hook Champ).

With a strong set of partners at launch, OpenFeint’s ecosystem provides Android users the most compelling way to discover and buy high quality online games. In addition to incorporating Google Checkout and leading community features into its developer SDK, OpenFeint will extend its wildly successful Game Spotlight discovery app to Android. Interested parties can register at www.openfeint.com/developers/android for details as they emerge.

At the same time, OpenFeint continues to invest in and expand its efforts on Apple’s iOS devices and maintains the largest mobile social gaming ecosystem on that platform with over 28 million users and a presence in over 2,200 live games.

“Android is an evolving gaming platform that will greatly benefit from OpenFeint’s industry leading online gaming and community technologies,” said Niccolo de Masi, CEO of Glu Mobile. “OpenFeint is leading the charge for game developers on Android, helping simplify and improve the game discovery and purchase process for players on the platform.”

OpenFeint also announced that its expansion to Android is backed by a recent strategic investment by leading Chinese online gaming company, The9. This marks the path for a significant expansion for the company as it rolls out its cross platform strategy. As always, OpenFeint will remain open source and free for both developers and players.

“OpenFeint continues to demonstrate leadership and innovation in building community technologies which drive considerable discovery and monetization for publishers,” said Jason Loia, COO of Digital Chocolate, one of the industry’s most highly-rated publishers of mobile and social games. “We are excited about their entry into the Android ecosystem and we look forward to partnering with them to bring the best gaming experience to the Android platform.”

With over 160,000 Android powered devices shipping daily, Google’s mobile platform is growing rapidly and leading game developers recognize the tremendous opportunity to bring quality content to the platform.

“This is a big step for OpenFeint and an even bigger step for Android as it becomes a serious mobile gaming platform,” said Jonathan Goldberg, Analyst at Deutsche Bank Equity Research. “OpenFeint ushered in mobile online gaming for iOS devices and we think they’ll lead the revolution on Android.”

OpenFeint also re-affirmed its continued commitment to the Apple iOS device community where thousands of games are in development and several games are approved in the App Store daily with OpenFeint enablement.

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Friday, July 9th, 2010 news No Comments

Adobe says iPhone / iPad adoption and ‘alternative technologies’ (cough, HTML5) could harm its business

Source: http://www.engadget.com/2010/04/09/adobe-says-iphone-ipad-adoption-and-alternative-technologies/

Adobe might continue to crow about Flash and its importance on both the desktop and mobile devices, but there’s no lying to investors, and the company is pretty blunt about the threat of the iPhone and iPad in the end-of-quarter Form 10-Q it just filed with the Securities and Exchange Commission: it flatly says that “to the extent new releases of operating systems or other third-party products, platforms or devices, such as the Apple iPhone or iPad, make it more difficult for our products to perform, and our customers are persuaded to use alternative technologies, our business could be harmed.”

Now, Adobe has to make doom-and-gloom statements in its SEC filings — it also says that slowing PC sales or a failure to keep up with desktop OS development could harm its business — but the timing is crazy here, since just yesterday Apple changed the iPhone OS 4 SDK agreement to block devs from using the upcoming Flash CS5 iPhone cross-compiler to build iPhone apps. What’s more, Apple’s also using HTML5 for its new iAd platform, which could potentially undo Flash’s stranglehold on online advertising as well. Yeah, we’d say all that plus the recent push for HTML5 video across the web — and from Microsoft — could harm Adobe’s business just a little. Better hope that final version of Flash Player 10.1 is everything we’d hoped and dreamed of, because Adobe’s going to have to make a real stand here.

Adobe says iPhone / iPad adoption and ‘alternative technologies’ (cough, HTML5) could harm its business originally appeared on Engadget on Fri, 09 Apr 2010 11:50:00 EST. Please see our terms for use of feeds.

Permalink BusinessWeek  |  sourceAdobe Form 10-Q  | Email this | Comments

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Saturday, April 10th, 2010 news No Comments

Dr. Augustine Fou is Digital Consigliere to marketing executives, advising them on digital strategy and Unified Marketing(tm). Dr Fou has over 17 years of in-the-trenches, hands-on experience, which enables him to provide objective, in-depth assessments of their current marketing programs and recommendations for improving business impact and ROI using digital insights.

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